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Thanks very much for your detailed feedback.

The player will get the mortar launcher - still figuring out how to make the controls work.

I hadn't thought of giving the enemies limited ammo. I will try it and see how it feels. I haven't done any work on what weapons the player gets and when. This will come once I start making more levels.

Yes, a damage bar seems like a good intermediary step while I explore other options for showing bullet hits.




Just make the enemies spend 2-3 seconds reloading after they've fired a certain number of shots.


They do already, but I could lengthen the reload time.




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