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jokoon
on June 24, 2018
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Behind the Tech with John Carmack: 5k Immersive Vi...
How would you achieve a 170 degrees pannini projection in real time using opengl? Do I really need a cube map?
undershirt
on July 2, 2018
[–]
You can use maps containing fewer faces than a cube, or any partial mapping that covers the 170 degree area you need.
I researched this a bit here:
https://github.com/shaunlebron/blinky
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