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> Game developers are pulling back from VR

Some are, others are going all in and it's just getting good. Compare Lone Echo to launch experiences, it's a completely different experience. Not to mention Fallout VR and Skyrim VR launched this year.

> The VR virtual worlds are a disaster

Go on YouTube and search for VR Chat, check out the number of videos and view counts. VR Might not be mainstream yet and I don't believe it will be until stand alone headsets drop but it's naive to write it off just yet.



Oculus Go is here for 200$. I’ve been telling all my friends to get it. Got one for my parents.


Their marketing is failing, how come I didn't hear of it...

I want something like that, I bought the old Xiaomi headset (basically a Google Cardboard) and I can't run Netflix on it (which was what I wanted them for :( )

The Standalone Xiaomi one does seem to run Netflix though :)


> ...check out the number of videos and view counts...

Why do you think that is an indicator of success? VR has plenty of hype; marketing is not the issue. There are plenty of people who are interested in watching a video on YouTube that won't buy a headset.


>Why do you think that is an indicator of success?

Because this is what people in the video game industry are literally looking at as a gauge of success.

Just look how much they court youtubers and streamers. Games are literally built around them in 2018.

(Note, I don’t like that this is true but the sad fact is that it is true)




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