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You don't need 5120 (for 360 degrees on X-axis) x 5120 (for 360 degrees on Y-axis) do you? If you cover 360 degrees in the X direction, then your Y-axis only has to be 180 degrees, because you don't need 'behind you' on the Y-axis as that is already covered by the X-axis' wide 360 degrees. Or am I making an error here?


It's stereo, so Carmack means 360°x180°x2 for two eyes.

One would assume there would be a lot in common between stereo cameras' views, so presumably there are compression efficiencies to be found.




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