I see lots of positive feedback for Godot from developers, but there aren't many high profile games made with it. I looked through the showcase, and the only ones I recongised were "Deponia" (the iOS port) and "Dog Mendonça & Pizzaboy".
So it's hard to judge, I worry that it could be one of those engines that looks good initially, but has limitations that are only apparent once you're already waist-deep into a large project.
So it's hard to judge, I worry that it could be one of those engines that looks good initially, but has limitations that are only apparent once you're already waist-deep into a large project.