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When I said software developers might want the opposite, I didn't mean that they want crappy work spaces :) I meant an architecture built for increased contacts means you don't have a cave from distractions. Many walls are glass at Clark. If you go to the bathroom or down the stairs or to get a coffee, the chances increase you'll run into others, even if you want to remain fixated on a program. It's whether the workplace maximizes cross-talk for innovation vs focus on implementation. Yeah, ideally you'd want both in the same workplace. A coworker at Clark purposely created his cave by asking for a "worse" spot. I could be convinced it's better to build the workspace for cross-talk and leave it to people to make their own caves.



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