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At my company we use something called bonusly. You get 30 bonusly per month to give out to your teammates, and each bonusly is worth $1. You can buy basically anything with the bonusly you receive (amazon gift cards = anything). On top of being able to buy stuff, it also keeps metrics on which teammates help the most. The only downside is that you must give out all your bonusly at the end of the month (if not it's wasted money), so sometimes you start giving it out without really taking into consideration which teammate has helped you the most.


In my experience this often just becomes a popularity contest/give to whoever you eat lunch with.

I can have my head down all week neck deep in code but because of this I'm not interacting with people around me as much and basically get punished for focusing on work.


Yes. You can't change people. Your actual job description is worth 20% or less of your workplace success; as long as you're doing enough to stave off disaster, you are pretty much fine.

There is a simple metric for workplace success: if most people are happier while you're around (including and especially anyone above you in the chain of command), you're winning; if not, you're not. This can probably be summarized as "popularity". A few things can overcome this, so you may want to be careful not to go 100% focused on it, but you will definitely prosper if you make it the focus of 95% of your work.

Developers who like to debate and don't take it personally when a colleague disagrees are at a distinct disadvantage here, despite simultaneously frequently being some of the best qualified coders, because they don't understand that they're rare, and that many other people take any form of non-ambiguous criticism of their ideas or work as a major offense: taking bread out of their kids' mouths, etc.

I have a theory that the more a person cares for niceties, appearances, and superficialities, the more it shows that they're incapable of operating at a level any deeper than that (that is, capacity and the presence of superficial tokens generally understood to mark capacity are inversely correlated; e.g. an expensive watch does not necessarily indicate power, wealth, or importance; compare Dunning-Kruger Effect). People who are capable of doing useful work seem to find these superficialities asinine and have difficulty hiding it, whereas people who aren't capable of useful work try as hard as possible to keep the focus on the surface level, because that's their only hope.

Since the surface level is immediately apparent and the importance of the subsurface may only become apparent after some experience, imposters can, and frequently do, find great success.


I 100% agree that you have to put a lot of focus on how you interact with your coworkers. And further--most people can't take criticism well. At the end of the day business is all about people.

But I would say a lot of managers are trying to get their coders to be more productive with coding. When they introduce something like "assist points" which is really just a popularity game, it doesn't incentivize coding as they think it does. It incentivizes more socializing. Which frequently also means less productive with coding. Don't get me wrong I do need to work with my coworkers, but a lot of the time I need to be working alone, or just send a quick email. And I'll get punished for doing that even if that's the most productive thing to do.

On your theory--I think it depends. Sometimes it's "I'm insecure and need to compensate in some way, like expensive watches" but sometimes it's "I take pride in everything I do, including my looks." Also while in some ways I'd probably be happy to wear PJs every day, I understand that the easiest way to get more power in social situations and business is just to dress nicely.


> I have a theory that the more a person cares for niceties, appearances, and superficialities, the more it shows that they're incapable of operating at a level any deeper than that

The third category, of whom I’ve known several, is “capacity/competence, with an attention to the superficialities because they know how much those matter.”

That is, I haven’t found it to be an inverse relationship. I find it to be a 2x2, and if you happen to be someone with less capability and more ability to BS, then yes, you lean on your strength to obfuscate your weakness. But you can also be strong in both, or weak in both.

I also think there are a lot of jobs where deep mastery doesn’t generally exist (eg, mopping), and so those people just have no idea what deep competency discussions are like. It’s like flatland, only the third dimension is expertise and complexity.


You're right that there are definitely people who are competent and have accepted the necessity of the surface-level accoutrements. The problem is that their direct knowledge of the worthlessness of those tokens means they will never wear them as sincerely and earnestly as an incompetent person, who believes that the surface-level tokens are competence itself.

A little bit of pushback on the more technical or capable people and they will start dropping the facade, whereas the less capable will just hold it up higher, because it's the only thing they know. They have no conscience accusing them of misrepresentation, no sense of guilt or concern that they may be drifting afield from an acceptable core. They only learn that they need to wear the tokens more convincingly next time.

So yes, you can have people who wear the tokens for expedience and out of a recognition that its important to fulfill the heuristics, but they're no competition for those blissfully unaware that there is anything else involved.


I really don't understand your point. It's not as though wearing clothing "good enough" to get "social brownie points" is difficult in most places. An ironed, well tailored outfit and simple color coordination is usually good enough to signal to people that you're credible. Most folks will not need to get into the finer points of fashion like the very latest trends and brand names. So I don't see where sincerity plays in when the bar to just reach the level of "looks like they have their things together" is pretty low.

In my experience (I sort of enjoy fashion) most people cannot tell the minute differences between "tailored outfit & basic color coordination" and "total fashionista who keeps up with everything." I can walk around with a fake Coach bag, get compliments all day, most people just do not know.

There's exceptions of course, certain offices/fields of work. But it's not common.


At Google there is a peer bonus benefit. You can peer bonus someone for doing something awesome. Each peer bonus is $150 before tax. You can list your peer bonuses on your promo packet. You can give as many of these out as you want ... within reason. Sometimes at Google they do something called a peer bomb, where many people will peer bonus a single person.


I can't imagine working at a company with this kind of system. Sounds a little too much like MeowMeowBeenz (http://community-sitcom.wikia.com/wiki/MeowMeowBeenz) from the TV show Community. ("MeowMeowBeenz™ takes everything subjective and unspoken about human interaction and reduces it to explicit, objective numbers.")

How do you feel bonusly avoids this potentially awkward gamification/popularity contest? I feel like most people I know would just give 30 bonusly to a random person on the last day of the month, but maybe your colleagues are a little more disciplined :)




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