I think toys have a simple/intuitive/familiar user interface (so kids can use them), are simple to create (to be purchasable for kids), and do something interesting or unexpected i.e. different which is really what makes them potentially valuable.
But, I'm not sure that all children's toys have immense commercial value (e.g. kaleidoscope). I always wonder this question for startup idea success rates: I wonder what the ratio is?
But, I'm not sure that all children's toys have immense commercial value (e.g. kaleidoscope). I always wonder this question for startup idea success rates: I wonder what the ratio is?