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I used to work at a company called Spaceport.io (now defunct) where we had a nearly complete implementation. It included an impressive GPU-accelerated renderer and an optimising compiler from AS3 to JavaScript—we could run on mobile, desktop, and even WebGL, and do neat things like update over WiFi instead of USB during development.

It was intended for Flash game development, and worked pretty well for that purpose. Unfortunately, we spent a lot of time dealing with large customers who wanted to use it to port existing Flash games to mobile, which was basically a neverending treadmill of having to implement obscure features that they didn’t even know they were relying on. :/

Parts of it have been open-sourced, but I wish the parent company would just release the whole thing. Last I knew, there was one guy maintaining it for one customer after the main engineers were acquihired.



I see one of the investors was the BBC - so that's where my licence fee goes :)

" neverending treadmill of having to implement obscure features that they didn’t even know they were relying on,"

I been coding emulators for fun (i.e. NES, Scratch) and it's been an interesting journey with all the gotcha's involved - however I don't think I have the motivation for any flash based ones, the only exception I've worked on my scratch2apk emulator (javascript) which has plenty of games going for it!


Who's the parent company? I know some stakeholders who would be very interested in hearing about this.


YouWeb, an incubator. It was shut down in ~2013, but I think still exists to own the IP of the startups. The person to contact would probably be the owner, Peter Relan; I dunno what he’s doing these days.




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