Yep, it was death by neglect rather than violence. Shockwave was much more powerful than Flash for gamedev, it had true 3D baked in and fantastic audio and video support - in 2001. IIRC lack of a timely OSX version killed it.
Arguably it was the same neglect of the Flash plugin on Mac that partly caused Apple to deep-six iOS support, decimating Flash's marketshare.
Yep, it was death by neglect rather than violence. Shockwave was much more powerful than Flash for gamedev, it had true 3D baked in and fantastic audio and video support - in 2001. IIRC lack of a timely OSX version killed it.
Arguably it was the same neglect of the Flash plugin on Mac that partly caused Apple to deep-six iOS support, decimating Flash's marketshare.