One piece of feedback, make it easier to try the game before investing in a login/registration process.
I will not register to try a game. It's too much friction. I will register to continue playing a game I like.
You've hidden the 'Try Meatshields' link in tiny text below the fold -- present me with a demo experience front and center, and consider pushing the FAQ content below that. Make playing the game the hero of your website.
Yeah, I actually completely agree. While it's not something I prioritized during development, perhaps it should be something I prioritize now. I tried to minimize the friction by not requiring any email verification but I realize that's something that's a deterrent to some players.
As someone said upstream, as a content-creator, I feel like I should just try the game someone spent many hours of their life building. But as a content-consumer, I'm irrational with my attention span for some reason.
So because my game is hosted on Heroku, there are some banned IPs that facebook has blacklisted that Heroku uses. I did give it a shot earlier in development but perhaps I can get it working with google login! :)
I'm aware of the proxy services that heroku provides but it wound up being a lot of setup for something that I could probably replace with something like google logins if I wanted. Sounds like people would like it!
I will not register to try a game. It's too much friction. I will register to continue playing a game I like.
You've hidden the 'Try Meatshields' link in tiny text below the fold -- present me with a demo experience front and center, and consider pushing the FAQ content below that. Make playing the game the hero of your website.