All I'm saying is that unfortunately "if you build it they will come" does not a good business plan make.
You will probably need to market your stuff even if you've produced something awesome, and it's not particularly easy to find success in the indie-gaming market in large part because it is attractive to so many other people.
All I'm saying is that unfortunately "if you build it they will come" does not a good business plan make.
You will probably need to market your stuff even if you've produced something awesome, and it's not particularly easy to find success in the indie-gaming market in large part because it is attractive to so many other people.