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on Sept 24, 2016
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Game Engine Containers – handle_map
Inspired by "Pitfalls of Object Oriented Programming"[0], i did something similar to this (in C). Idk how the cpu usage would be by doing it another way, but this way processing thousands of matrices is no problem.
[0]
http://harmful.cat-v.org/software/OO_programming/_pdf/Pitfal...
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[0] http://harmful.cat-v.org/software/OO_programming/_pdf/Pitfal...