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I have not tried more than about 8 game engines, so my opinion is limited. Godot is very good:

* Very customizable interface * Lots of tutorials on YouTube and elsewhere * Good examples provided * Script is very similar to Python, so not too hard to pick up, and again, lots of examples. * Easy packaging for Android, Windows, and Linux on my end * MIT license, commercial or non-commercial * 2D/3D and live debug and scripting on the fly

Really worth trying out, since it is easy to install and dive in.

I'll have a look at React Native, but I am not a JS programmer, and all of these 'hot' JS libs, modules, etc... seem more cluttered than plain old JS. I think if I were to branch out, I'd try Purescript instead.



If you're thinking along the lines of Angular, React is very different (less clutter, nice design, emphatically not a framework), and has inspired many re-implementations of its ideas.

It's probably more worth checking out that most of what's out there.




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