I never could get into NetHack. Even today I find the game off-putting and I love rogues. I can't decide way.
I think its a combination of the interface, targeting system, and spoiler knowledge required.
ADOM was my first love around 1995 I believe. It recently has had a revival but it's still showing its age particularly in the interface. I don't expect Rogue interfaces to be easy but I do expect them to be semi efficient since you are using a keyboard.
Really the only classic rogue games today that have decent interfaces (control input) that I like are Brogue and DCSS.
The thing about Nethack is that it isn't so much a game as an elaborate joke. You don't win by being good, you win by memorizing all of the tricks. And it's only fun if you play on #nethack on irc.freenode.net, because then you can kibbitz with other players, they can watch your game, you can fall into addiction together, laugh about ridiculous situations involving cockatrices, etc. It gets boring after you win a couple of times, there isn't really much difference between the classes.
I thought DCSS was boring, 15 runes is way too much of a slog and that's with an easy class. If it wasn't so grindy I would like it a lot more, the skills are fun.
ADOM is similarly just way too long and you can't reasonably beat it without spoilers.
Brogue is perfection. You should try playing in the weekly random seed contests on the forum.
>I thought DCSS was boring, 15 runes is way too much of a slog and that's with an easy class. If it wasn't so grindy I would like it a lot more, the skills are fun.
It's only 3 runs for minimal ascension, right? It's as grindy as you make it..
ADOM was my first love around 1995 I believe. It recently has had a revival but it's still showing its age particularly in the interface. I don't expect Rogue interfaces to be easy but I do expect them to be semi efficient since you are using a keyboard.
Really the only classic rogue games today that have decent interfaces (control input) that I like are Brogue and DCSS.