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I see "AI" doing well in games that have simple inputs, a limited range of legal outputs, and relatively easy "goodness" measures.

I see nothing that might be able to tell us why gravitational mass is the same as inertial mass, for example, or any moves in that direction. This "AI" is good at simple games.




As an addendum to my comment, a number of people working at Deepmind agree with me.




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