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Here's the Nature article: http://www.nature.com/news/google-ai-algorithm-masters-ancie... (it has a link to the free paper, as well)

The position evaluation heuristic was developed using machine learning, but it was also combined with more 'traditional' algorithms (meaning the monte-carlo algorithm). So it was built specifically to play go (in the same way deep blue used tree searching specifically to play chess.....though tree searching is applicable in other domains).




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