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I cannot support this view enough. After reading about `typeof(a + b)` to do what `auto` in C++11 does, I cringed a little inside.

If you want to get good at C++, there are no shortcuts. Read books (Scott Meyers, Bjarne Stroustrup), read Herb Sutter's GotW series, but don't read this.



I would add "Physically based rendering" by Pharr and Humphreys to that list. They demonstrate how to construct a complex application using C++ using a fairly unique literary programming style, and they also provide the source code for a functional system in their homepage. It's domain specific but the domain happens to be concerned with efficiency and correctness so it's not a bad one to learn.




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