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| | Idle, Incremental or Tap Games. Why does the game mechanic work so well? (mobilefreetoplay.com) | | 1 point by kinnth on Dec 11, 2018 | past | |
| | Fortnite rejects the Google Play Store, should Google be scared? (mobilefreetoplay.com) | | 1 point by kinnth on Aug 7, 2018 | past | |
| | Voodoo – The mobile publisher taking 24.7% of all US Free game downloads in June (mobilefreetoplay.com) | | 3 points by kinnth on July 19, 2018 | past | |
| | Deconstructing Fornite's Business Model That's Changing F2P Games (mobilefreetoplay.com) | | 2 points by kinnth on May 4, 2018 | past | |
| | $126M and counting: How Fortnite dominated the app store with battle pass (mobilefreetoplay.com) | | 3 points by kinnth on April 25, 2018 | past | |
| | Why obsessing about metrics might kill your prototype (mobilefreetoplay.com) | | 2 points by kinnth on Feb 6, 2018 | past | |
| | The Free to Play Bible (mobilefreetoplay.com) | | 5 points by kinnth on Jan 25, 2018 | past | 3 comments | |
| | How Dragon Ball Z app shot to number 1 top grossing (mobilefreetoplay.com) | | 2 points by kinnth on April 25, 2017 | past | |
| | Mobile Session Design: Deal Hunting (mobilefreetoplay.com) | | 2 points by swederik on Nov 10, 2014 | past | |
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