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I’m not sure $.ajax() is a good example now that fetch is widely supported.


They do the same with “quality” too so I guess it’s just their accent.


> Javascript does / did the same thing (var loop variables get hoisted to the function scope, so they are available outside of the loop; add to that that `range` creates a pointer and you have a perfect storm of weird, confusing things.

let is preferred nowadays in JS and doesn’t have the weird hoisting behaviour that var does/did. JS has neither “range” nor pointers though so I’m not sure what you mean by that.


I can’t imagine not being in the “multi DPI” scenario though? It’s not some edge feature that affects a minority of power users, it’s just plugging an external display into a laptop. The DPIs almost never line up - not since high DPI displays became mainstream about 10 years ago.


I think this is more niche to care about than you might imagine. First off, a huge % of the population barely knows what an HDMI cable is and just doesn't plug their laptop into anything. Second, office workers might have a nice docking station setup, but in that case you are probably basically turning the laptop into a desktop (with a keyboard, mouse, and nice monitor) -- why bother with the laptop screen at all? Finally, perfect DPI matching isn't really required -- a 1080p laptop with a 1440p monitor should probably be fairly reasonable looking for most normal screen sizes.


Because it is yet another screen to put stuff on.


Sure but it is a small one, and designing a way to place it ergonomically is going to require some extra effort.


And Solr wraps it reasonably nicely over HTTP if you’re not on the JVM.


As does Elastic Search.


> 3 4 and the Telltalle series... you won't miss much.

Fair enough about the others, but that’s a controversial opinion about 3, which is critically acclaimed and a classic for anyone played it as a kid in the late 90s. It only gets criticised because Ron Gilbert wasn’t involved.

The voice acting cast from it are nearly all in Return, along with lots of references, so it’s canon for Gilbert purists now too!


I'm not criticizing it, I just don't remember the plot which says something.

Was it the one with monkey combat? And time travel? Or time travel was in 4...


Monkey combat and time travel were both in 4 (Escape, the clumsy 3D one).

Curse was the 2D-cartoon one with demon LeChuck, Elaine turned into gold statue, chickens and rollercoaster of death.


Seriously. I just skimmed through a youtube playthrough. I've definitely played it (3 i mean). Still don't remember what it was about.


3 has worked perfectly on ScummVM for at least a decade, and you can buy it on Gog.

4 is indeed very much a pain (and so are the controls). The PS2 version is better than the PC version in my experience.


There was ResidualVM for Escape from MI which has been merge with ScummVM. I haven't tried in a while but it was playable from what I remember (even if controls were still a pain)



I didn’t know that - I’ll have to check it out, thanks!


CoMI (which is 25 years old) definitely is a classic to my generation, who mostly played it before any of the other games. It just gets complained about by older folks who played 1 & 2 first because Ron Gilbert wasn’t involved - which I can understand, but it’s a shame because it’s such an incredible game.


Couple of hours in already and it’s everything I’d hoped for!


Yes, UK educated here and I’ve literally never heard of “cursive” (other than from Americans). Just “joined up handwriting” that we learnt in primary school in those books with ascent/descent lines, which certainly seems to be a lot simpler than American cursive.


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