I'm a technical leader with 10+ years’ experience shipping consumer products at scale. I most recently owned the technical roadmap for a 60-person product organization. I previously architected Circuits, Rec Room’s visual scripting system powering 100M+ player-created experiences across 7 platforms. I have a track record of forming and leading teams, driving 0-to-1 product initiatives, and delivering complex systems from concept through live operations. I'm passionate about games, creator tooling, mentoring, and building world-class products on aggressive timelines.
It’s a dupe but I hope the discussion continues in this more general thread. That other thread was earlier but more of an individual POV that doesn’t make it obvious there was ecosystem impact.
I’ve felt similarly about moving off GitHub. I bought a small 5U server rack years ago for my home network setup.
I’m considering getting a 1U device to host my own git server. I feel like if I move off, I should do it generally vs just moving to another provider who may also pull shenanigans.
i had a gitea instance in a beaglebone black! Self hosting can have really low requirements (now it's a much beefier banana pi R3 router, but there are many containers running on it)
This feels a bit threatening. Just want to call it out. I also disagree with the decision but I respect that someone came forward and took responsibility. That helps build our shared understanding of what happened. It’s hard and not something we should discourage.
Sure the decision was they didn't care to prevent things like this, most likely due to either being overworked or just having the typical corporate tech culture of seeing the user as hostile, until public backlash.
MS was deemed a Monopoly I believe around '99 and was not broken up, was instead given behavioral edicts by the court.
Microsoft owns GitHub where many of these ethical violations are easily found and were perpetrated.
I speculate the cultural safety around that monopoly-power for corporate-benefit behavior could still be present and accepted for negotiations between MS and acquisition targets.
Had I not seen this thread, I would have assumed they consented to it, and I'd never willingly interact with Raycast or it's team in any way. I still have a somewhat negative opinion, so I think it's safe to say there are damages.
As a data point, I consent to be counted as associating raycast with the Microsoft brand and viewing them negatively as a consequence of using pull requests as an advertising canvas.
They should sue to have the ads removed from the texts they were inserted into, which is a vastly more difficult problem than simply paying some dollars.
I hear you, but honestly it’s kind of funny to think a company would send C&D to stop free advertising for them. I’d be surprising to see if any company ever does that, whatever the people think small brands worth they actually worth way less than that.
Raycast is like Alfred, but with MORE AI. Which made me go 'ugh' even before this.
Automatic AI ads on it didn't help. But the team member saying they had no involvement in this brought my opinion of Raycast from 'ewwwwww' back to 'ugh'.
I use LinkedIn. I’ve posted some blog posts on both Hacker News and LinkedIn and determined that LinkedIn is a bit more evergreen. A post on the HN front page gets thousands or tens of thousands of views in a day but a LinkedIn post has thousands in the long tail.
I think a lot of accounts are playing the algorithm and have AI generate a post every week. I just ignore those. Most of my posts are one sentence followed by a link to a blog.
Truthfully, I think it’s easy to rise above the slop since so much of it talks about the same stuff in the same format.
This site is pretty broken. The project seems cool but I’d recommend a more static landing page. I bounced very quickly. Didn’t even make it to the bottom with all the distracting animations.
I don’t know. I agree with the point that indifference is worse than hate but I would not take a lot of this article’s advice.
I’ve spent my career finding and working on things people love. I’d join a less stable company to know I’m actually putting products out that are worth spending time on.
This article comes across as coping to me, “it’s okay to ship junk, just comfort your tears by rolling in your pile of money.”
Remote: Optional
Willing to relocate: No
Technologies: Games, Web, C#, C++, TypeScript
Resume: https://www.linkedin.com/in/tyleo/ or https://www.tyleo.com/professional-work-history
Email: news.ycombinator@tyleo.com
About:
I'm a technical leader with 10+ years’ experience shipping consumer products at scale. I most recently owned the technical roadmap for a 60-person product organization. I previously architected Circuits, Rec Room’s visual scripting system powering 100M+ player-created experiences across 7 platforms. I have a track record of forming and leading teams, driving 0-to-1 product initiatives, and delivering complex systems from concept through live operations. I'm passionate about games, creator tooling, mentoring, and building world-class products on aggressive timelines.
Learn more about me on https://www.tyleo.com
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