Some ads have their salary put in local currency, which is a lot less than 100k USD. IE. couple of Polish, Swedish ads. one swedish ad starts at 837k which is comical.
Yes, it's a currency glitch I'm looking to fix as soon as possible (when my little baby lets me have some free time). Thank you for raising this. I've deleted them in the meantime.
On the last plane I was, the door was 17kg and instructions said to pick it up, turn sideways, then throw away. I prefer strong men to do it when my life depends on it.
I googled if it was possible. It harder mid flight, but take offs or landing its much easier. I would rather we accept the fact this risk exists and take the necessary precaution of putting someone at the door that can more handle the situation than pretend it doesn't exist.
But tailwind/nextjs version has a lot of files incluced (ie. svg icons) which the other extracted to separate files.
Also, nextjs adds its own code that is completely unnecessary. Such as, 15 reponsive versions of the same image file, script tags at the end with the whole content in json.
This comparison does not feel objective (or honest) at all to me. If you want to prove to professionals that your CSS solution is better, you need to provide much stronger evidence. Preferably ones those professionals can't disprove within 30 seconds of comparing the examples themselves.
True. There is some unnecessary next.js clutter in there, which I'll address on my next post. Removing that would make the HTML leaner. Likewise, removing the inline CSS from the semantic version would make it leaner.
I don't understand the hand-wringing about this. Bun explicitly says, they are a small team working very hard on some hard problems. If that's your idea of a good time, you're free to try and join. If you want a chiller job, there's 1,000 of them out there. It's not like Jarred is some corporate overlord demanding people slave for him while he sips margarita on a beach... he just wants people working on the same frequency as himself.
There's a school of thought on work life balance which amounts to wanting just enough life overhead to support the work. That 'balance' is not for everyone - but crucially it is what some people want.
>That 'balance' is not for everyone - but crucially it is what some people want
I've never seen anyone that could sustain an 80+ hour per week grind and make it out without severe personal issues (whether they are willing to acknowledge it or not). I've seen many, many incredibly talented people burn out and suffer permanent health or career damage to hit their short-term goals. I personally know an otherwise healthy 30 year old swe who had a stress related heart attack. It may be what some people want but you can't grind your way out of being a human.
But are they compensated or are we dealing with disguised wage theft[1]? A lot of times, when it's time to pay all that overtime or when someone finally speaks up about it, suddenly the "fun" stops.
Then there is the not speaking out, resulting in: 1) Burn out and quit. 2) Company dumps or fires them after burning them out. Then does the same to the new ones. Until something obvious or tragic stops them. 3) Quiet destruction of personal lives. Sometimes leading to significant health and/or mental problems, related to stress, and even suicide in some cases.
Balance is necessary, because otherwise it can be like playing with fire. It's all "fun and games", until people get or realized they got burned.
New product teams are a grind, but with the right people, also a lot of fun. It isn't for everyone. When I was hiring for a NPT working on cutting edge tech I told everyone I interviewed they the work life balance was super skewed.
The people who accepted job offers self selected for having a passion for pushing technology forward.
I tried to keep things as sane as I could, but I'd have to go in on weekends and usher people out of the office.
For some people, building cutting edge things is /fun/.