If it's publically traded, yeah, nothing nefarious happened. But if it's private, all bets are off. Often, options there are nothing more than a couple of pages of paper tracked by the company itself. It may very well require legal advice to unwind what happened.
I have relatives in the Dakotas who get pissed at traffic lights in general. As in, they live in a county without a single traffic light.
There unfortunately is a very bad habit of some drivers in these areas of blowing stop signs because they are used to so little traffic/people in general. But obviously the consequences can be horrible (see Bill Janklow, ex-South Dakota governor who then later became an ex-con).
Right this minute you could find very fast internet (fiber) in rural areas with very inexpensive housing. I have a relatives in the Dakotas & Nebraska with better internet than I have in Denver. Some of them live in town and some of them live in the country. A lot of it seems to depend on local government having the drive to get rural access funds from the FCC.
As another said, eastern Montana could be brutal if its not something you are used to. There are extremely hot and extremely cold days (in the -30s degrees F) possible. It will be really windy and really brown (its very dry) for much of the year. You might also be shocked by how much some people drink/use other substances and how they get around when incapacitated. (There is no Lyft/Uber). There will not be a lot of young singles around, either.
I personally don't think there will be a big boom because of Starlink for housing. At the end of the day, internet is just a small factor in what makes a place desirable to live. Climate, distance to city/airport, local bars & restaurants, scenic beauty, and local activities all factor a lot, too.
> It will be really windy and really brown (its very dry) for much of the year.
Remember playing soccer with a guy from Montana. We were playing on a field in the Fall that was basically all dead, yellow grass. He used to say. "Dude, I'm from Montana, this is considered LUSH"
Turbo codes are typically soft decision codes, which don't make a ton of sense at the filesystem level, since there has already been a hard decision made. They are useful in storage at the read channel level, as in processing the analog stream from the head on the hard drive.
Reed-Solomon is often used in storage because it is an optimal erasure code - e.g., I know this block is missing or corrupt, correct it.
> Reed-Solomon is often used in storage because it is an optimal erasure code
I was initially thinking OP might be talking about something like this, but I think I would have heard if all new hard drives had it built into their firmware to store error correcting codes alongside the real data and automatically fix bit flips, since I suspect that would have pretty serious performance impacts in certain cases and people would be complaining.
Curious - what are your complaints on these programs? My main one is that they are slow to create archives and rsbep only does error decoding, not erasure. I'm working on an alternative tool that is much faster, but curious if you have any other feedback.
This is not true. I have encountered several times on systems with ECC memory where MD5 values for large archives change on magnetic discs. No read errors or SMART errors. I have a HDD (1TB Western Digital Green) in my desk drawer that does this after a couple weeks of cold storage.
This same problem also led to the loss of the Deep Impact spacecraft on its extended mission:
"On September 20, 2013, NASA abandoned further attempts to contact the craft.[77] According to chief scientist A'Hearn,[78] the reason for the software malfunction was a Y2K-like problem. August 11, 2013, 00:38:49, was 232 tenth-seconds from January 1, 2000, leading to speculation that a system on the craft tracked time in one-tenth second increments since January 1, 2000, and stored it in an unsigned 32-bit integer, which then overflowed at this time, similar to the Year 2038 problem"
I've worked with hardware accelerated vector graphics engines (2D GPUs). It sounds like a good idea to do everything vector, because some things are very simple while retaining quality as you said. But in my experience, the vector operations are so expensive compared to raster ones that you go back to rasters to maintain framerate.
How "simple" are they? I remember so long ago, there was some amazing Flash graphics, so 10 years later, there's no way we can't get much more impressive ones.