AI image generation wasn't good enough in early 2022 to generate game assets. Yeah you could probably generate pokemon-like looking stuff, but it wouldn't be usable as-is in a game.
Edit: and even today. Generate textures for blocky assets? Sure. But full pokémon models that wouldn't need a ton of rework? Nope.
> But full pokémon models that wouldn't need a ton of rework? Nope.
Well, that is the core benefit of using AI - you can save a lot of the groundwork, especially in concept art. Making 20, 30 versions of "fat rat in yellow with lightning bolt symbols in their fur" is cheap with AI, but prohibitively expensive if you're using humans. You're starting running already.
Looks like there are a bunch of Famitracker modules (.ftm files) that are converted to MIDI but should actually be converted to NSF like any other NES song.
Oh, yes. That's because the Famitracker port I'm using[0] is a bit old and doesn't support the newer .ftm versions. So in case the player doesn't support a given song, there's a fallback to using FTMtoMID so you can still listen to it.
This was all done before I ported Furnace Tracker (that also supports the .ftm format) so I might just use Furnace for playing them. I have to check whether it can play the newer .ftm versions.
Also SID files play for a fixed amount of time, so long-ish ones cut during playtime. I know HVSC has a database that defines track length, not sure for the others though.
Yes, as I mentioned in another comment, the player has a time limit on songs to prevent them from looping forever. I'll include an option to let you modify this, so you can listen to them _almost_ forever.
We had very strict Covid restrictions in my country (France) back when it started. Going outside for anything other than walking the dog was complicated, you had to sign a form that said that it was an absolute emergency. Yet, some of my friends told me that those few months were among the best of their life. Some of us really don't need to go outside to feel fulfillment, just the confort of their home.
Palworld creators designed their models to be as close as possible to Pokémon while still staying legally distinct. It is so genius I wonder why no one has thought about doing this before.
> as close as possible to Pokémon while still staying legally distinct
I'm definitely not an expert on the matter, so this is just curiosity. How can something be so similar that the average person looks at it and thinks it's a Pokémon clone and not count as a derivative work?
Copyright covers the specific work of art you created, not anything that looks like it. Birdman didn't violate Batman's copyright even being an international callback. Nor did every superhero movie that tried really hard to copy Nolan's style after his trilogy.
It was perfectly fine in 2023 to create a cartoon about a prankster mouse called Nicholas sailing a steamboat. What became legal in 2024, with the copyright expiration, was to give him those exact pants and ears and call him Mickey.
I'm not familiar with Pokémon, so I'm not sure if the PW cartoon monsters are literal copies of the originals or just drawn in the same style.
Copyright laws vary between countries. I imagine a UK court might treat things differently, given our Copyright Service's rules:
> Legally only the copyright owner has the right to authorise adaptations and reproductions of their work - this includes the making of a derivative work.
But of course, this all comes down to whether or not a court considers it derivative, which is what I was curious about.
I can't deny that, but the fact is, X still works fine.. and a lot of people use NVIDIA cards and don't want to throw them away. I guess they are the real culprit though, to be sure.
But if were a random new user who booted into Wayland-only new fedora only to find my installation is already borked... what are we supposed to tell them? Oh yea, Linux is only for AMD users.. sorry!