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If you think transformer architecture is meaningfully more than autocomplete just because we added some data structures, plugins, tools and theatre - then your cache of understand is invalid, and needs to be regenerated.

No, it's a motivation issue, can't you read?

Hard dissagree, it's just the pot boiling to harvest data and render future users helpless without the chatbot. Your stance is anti-human, and the robots and ceos will not appreciate your efforts in giving capital more power over creativity.

I don't sense that you have thought this out in depth. You are cycling talking points even if you don't mean too - that's what I hear.

I have a hard time seeing your way. I build software. Tools for humans to do stuff. Whatever they want. Then it gets complex. There are methods to make it more accessible to more people including so called agents. I want to go to there I want to enable the humans.

I feel you bro that you see human getting squeezed out. I do not see it that way. The human is still the nexus.

CEOs and tech bros and hype are all a distraction and a fog that will dissipate with time. We need to focus on the functionality and utility. We are engineers

You are a valuable person in the conversation and we all need you to participate with eyes wide open. I assume you are young. That's not discounting it is welcoming.

[edit: cleaned stuff up to hopefully make it more direct and non-confrontational]


Thanks for my new malware dropper! Love automated file hosts with little to know protection.

Why does that matter? Legally binding just means "slightly more expensive when we get caught"

They can! They just need a real computer, the real Minecraft game (Java), and then they can! it's so easy when you don't play the shitty mobile clone.


Why is this downvoted? Bedrock is literally dog shit clone for iPad kids. This is not even controversial, it's just fact.


Maybe bc it completely sidesteps the question? I have a nephew who is 7yrs old who only has an iPad and i can play with him due to geysermc, which is the correct answer.


What's wrong with using https://www.minecraft.net/en-us/download/server/bedrock ? I get that consoles require subscriptions for any kind of online connectivity, but didn't think the iPad had that limitation.


You might be right, i set this up quite some time ago. I don’t think I saw bedrock dedicated servers before.


Yep. It's like someone asking "How can we make cycling in [city] safer?" and answering it with "Drive a car."


It has roughly the same features, much worse moddability, and better performance.

At some point it was a weaker clone, but it developed into a very high quality clone, and has graduated into being a co-production with the Java version.

Get a refund from wherever you got your facts.

I'll give you half a point for "iPad kids" since that term implies a lot of incorrect things but it does run on iPads.


Yaaaa get those 9 year olds good stupid plebs can't even buy their own computer, you really gottem


The irony is it's more like 35 year olds who don't care about modding realistic nuclear reactors into the game and just want to play with their kids


Exactly this.

I run Bedrock even though we have hardware and licenses for everyone in the house - because I can use my iPad Pro with a controller, and my kids can do the same, and they play in the car all the time.


Idk where it says this. Never played Bedrock though cause that doesn't work on Mac.


When bedrock was announced I was sure Microsoft had won the os arms race and had everything they needed to make an impenetrable monopoly:

* They could make bedrock moddable using .net, and make it so basically every kid interested in programming learned .net

* They could then drop the Java version and get more control over the game with it being harder to mod in un-sanctioned ways while still enabling the content most people want from mods

* And gain a powerful platform they can use to treat Windows/Xbox players better.

* With everyone writing .net it makes more sense to use Windows to develop, effectively reducing the number of fresh developers with posix experience. Stopping the mass exodus to posix since the 2010s MacBook air sublime text nodejs days.

But alas. Microsoft are incompetent. Minecraft was THE tool to turn the future in their favour and they completely overlooked it.

Bedrock exists to make more money. They don't like the Java free modding. They want a marketplace. They want to make money off all content in the game. They want to sell DLC. Make no mistake, they aren't platforming modders to make money because they are charitable. It is because they want to profit, and they can profit at scale by outsourcing the work.

That is in my opinion why most people are against bedrock, including myself. Bedrock is capitalist Minecraft. Enshittified Minecraft, with much more enshittification potential not yet realized. Java version is the only thing protecting bedrock from not being milked further, because it is competition.

They know most people prefer Java. Content creators mostly use Java. But it sells bedrock, and bedrock makes money. And if they can get enough people over, they can kill Java and finally milk bedrock


Java edition is also proprietary, and I don't see what stops them from milking it. They did DCMA-takedown Bukkit and lock a ton of paid accounts out of the game, but nothing further. Like they could drop Mac/Linux support, and I'm surprised/relieved they didn't. Despite it being mostly Java, it does rely on some natives, but even if it didn't...


Its proprietary, but trivially decompileable. Sure, maybe if the game was released today they would try obfuscating better, but the thing is that modding culture had already basically torn the game apart by the time Microsoft came around. I don't think they had a choice but to accept the status quo.

There are mods to disable unwanted Microsoft-pushed features like chat signing, for example. Microsoft doesn't want this, but it is so trivial to do with the Java edition they don't really have a choice but to either accept it or legal it.

I am also surprised they didn't drop mac/linux support, but as long as maintaining it is free I don't think they will. They have lost a lot of market share to mac after all - that's a lot of customers to miss out on.


Ok I had to look this up because last time I did MC modding was when I was in high school... It used to be obfuscated. Someone used to manually map those to human-readable names (didn't know this back then and thought the names were somehow hidden in the bytecode). But recently MS has started deliberately shipping unobfuscated builds.

So I'm getting the feeling they actually want JE to be moddable. Which makes sense because they're already successfully pushing Bedrock on a majority who don't care about modding, especially on locked down platforms, and the remaining JE players are a different segment. But that could change just as easily as their leadership changes.

But also just realized, if this changed, rather than locking down JE, they'd probably just kill it and maaybe release Bedrock for Mac/Linux to keep those players. Possibly not.


Sorry for the long wait, I wasn't ignoring you, just busy.

Yes, symbols were obfuscated, but Java software with obfuscated symbols is trivial to reverse, at least compared to its native counterparts. My understanding is that the biggest change when releasing symbols was that the MCP team no longer had to manually update symbols for every update. Java also has great reflection features that make it a lot easier to make mods - you don't need to patch binaries like you do with native code.

I think you are right in that Bedrock and JE players are different segments. I think the main goal of Bedrock is to target the casual market, maybe not by intention but by the fact that the community itself is mostly stuck on JE. I still think the long term wish is to get everyone over and kill Java, as Java inherently is less suited for the microtransaction model I am sure they want.

Then again with the rise of LLM-based RE, I guess the largest hurdle for modding bedrock is somewhat lower now, as you can automate a lot of the skill-heavy but not difficult work required.

> But also just realized, if this changed, rather than locking down JE, they'd probably just kill it and maaybe release Bedrock for Mac/Linux to keep those players. Possibly not.

I think this is a good instinct.


No need to apologize. I agree the Java version is easier to reverse-engineer even if they tried to make it harder.


For anyone confused about timelines, they started releasing un-obfuscated builds in 2025. In 2019 they started releasing Obfuscation mappings. Before that it was all Minecraft wizards with excellent tooling.


You're defending a video game written in Java.


Minecraft RAM Edition


It's almost like it should run on an iPad out of the box.


We should bring that idea back. I think in modern times, a 3 day weekend and 10 day week, or a 4-1-3-2 work/rest cadence might be nice.


This is on top of the issue of LLMs being a moron. like, I'm sure dumb people can learn stuff from them, but I'm sticking to books written by people who know what they're talking ahout and not vibed slop.


Yeah, but it's a TUI that has more bugs and worse performance than any other TUI in history. It's not like we'd notice a user after free.


Why would you need a server? a pi would do.


A Pi running a server is also a server


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