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how do you think rakuten cash back works


I have no idea. I'm entirely unfamiliar with that.


cash back to the user is a cut of the affiliate revenue/commission they get for the sale. this is commonly how all third party ecommerce cash back programs work (honey, klarna, etc.)

the video explains how honey has the same thing but the cut they give you seems to be tiny - like less than a dollar to users for a $30 commission for them as one example.

i dont know if this is common practice or not but i'm not a user of these extensions personally.


not sure if that's correct - i think the user has to click on something in the honey popup for them to overwrite the affiliate cookie. outright stealing everything would be too brazen and would probably get noticed by competing programs like rakuten.

however they insert themselves in the checkout page and offer measly honey points in the form of cash back as a cut of the commission they'd get.

there are stand down rules in the affiliate marketing space where you're not supposed to show your popup if someone has already claimed attribution of a purchase but i've heard many extensions don't follow these well.


I kind of like this idea? There's too much toxicity in online gaming these days and yes I know it's always been around I'm old and have played online since Halo 2 but it seems like people get more tilted and angry these days than I remember.

I mainly play TFT now as I enjoy the strategy and RNG aspects of the game but even there you run into people who get mad at others for playing to win.

I usually gg at the end but half the time people will curse me out if I won or just say "ez" if they beat me.


The problem is, they are planning to hand their toxic playerbase a tool which will let them inflict actual consequences on another player, where previously they could just say mean words and get muted.

I guarantee less skilled players will have dirt-low ratings.


Are they? The page says "The reputation system tracks a variety of in-game actions that can be positive or negative, assigns a score to them, and applies effects to players' accounts".

It's not obvious to me that this involves discretionary player input at all. Like, you don't need player input to look for insults in chat, or quitting in the middle of a match, or firing on one's own team.


>The reputation system tracks a variety of in-game actions that can be positive or negative

Hope you don't do anything creative or interesting that could be misinterpreted as your not playing to win. Hope you don't go off meta too much. There is no chance they could create a system that will account for player creativity without punishing particularly creative players for it.


I think those are potentially legitimate issues, but they're very different than "bad gamer actors will use this to penalize those they don't like."

I don't play this game or know how they handle this, but in lots of games there are different player pools with different levels of competition. If you want to explore the engine and be creative, good on you, but you also should not be teamed up with people who are looking for a hardcore competitive gaming experience.

That also seems like a mostly orthogonal problem to encouraging good behavior like being nice and trying to win and discouraging antisocial behavior like insulting your fellow players or shooting your own teammates to be a troll.


How can people game this system, if it is the game capturing the metrics? This isn't users up or down voting other players


Or the reporting tool could do something like submit replays and recordings to people who are doling out the ratings. Fake reports may also lower your rating. Who knows how it works but it's better than doing nothing.


This Is Important

It's just the Workaholics guys podcast where they riff on whatever for an hour but I just relate to them and their sense of humor a lot being around the same age and their nostalgic angle of the 90s/2000s on everything.

https://podcasts.apple.com/us/podcast/this-is-important/id15...


firefox definitely had tabbed browsing and private mode before chrome was released.

pretty sure opera had tabbed browsing as well.

i just recall chrome being very minimal, clean and fast when it was first released. plus as kreeben said, Google was pretty revered at the time.


You're right. Opera had tabbed browsing before Firefox existed, and Firefox had tabbed browsing before Chrome existed.


I could be wrong but it looks like Opera introduced tabs in 2009 with v10.5 while Firefox's first release was in 2002. Unless we're referring to different things.


That's not right. Opera had tabs in version 4, released in early 2000.

Some people apparently think tabs has to be drag-and-droppable, which Opera had in 2003, in order to be called tabs: https://allthatiswrong.wordpress.com/2011/01/14/opera-did-no...


No. Opera from early 2000s atleast had tabbed browsing. It also had gestures, paste-and-go, open non-hyper plaintext links in tab etc.


Chrome made a big thing at launch about their process isolation of tabs. Was that their innovation?


What chrome sold was speed. Most of their ads were all about how fast websites would open. And tabs was cherry on top. I know that’s what made me jump from IE. I remember I have a Sony vaio desktop then and IE would weigh it down to a crawl, then I install chrome and that just made me swear to never use IE again.


I remember switching to Chrome just because of the minimalist UI. I don't know if Chrome was faster at that time, but it felt faster and leaner than anything else. I switched back to Firefox when I realized that there were everal extensions I didn't want to part with. And then back to Chrome again after a few years when Firefox upgraded their UI to make everything bigger and bulbous.


Process isolation of tabs, speed (V8), incognito mode, silent updates. Most of this they covered in the announcement comic.


Chrome's process isolation meant that one terrible website would not crash or lag the whole browser, as was the case with Firefox.


"...of which approximately two-thirds used it daily"

it's not insane tech but it's not like it's not being touched either.


why is shipping code more important than practicing leetcode though if your goal is to get a FAANG job?

if you're struggling to find even a non-FAANG job but no one wants to work with you - perhaps you aren't as good as you think you are at the things you've mentioned.

not trying to be hostile at all here, just giving you my honest take.


> perhaps you aren't as good as you think you are at the things you've mentioned [...] not trying to be hostile

I am trying to go through every possible interpretation I can think of in which saying something like this to anyone isn't hostile, and I'm coming up empty.

Could you elaborate how it isn't?


It's confrontational, but there's a big difference between that and hostile.

If a person is consistently upset about not getting what they want, but also not willing to change what they are doing, that person needs a breakthrough. "Maybe you're not achieving your goals because you're not as good as you think you are" can be really useful feedback for someone who is stuck like that. I've both received and given that feedback in an athletic context, for example. It's rarely welcome in the moment, but that doesn't mean it is intended to cause harm; quite the opposite, usually.


I don't need a "breakthrough." Accepting the status quo was one of the happiest moments of my life. I really don't want to work with people that don't want to accept me for who I am; which is a person that will deliver extremely good work, for fair, respectful treatment. I'm an outstanding team member (you don't last long at a Japanese corporation, unless you do "team" well). I'm optimistic, energetic, and affable.

I've found people who want to work with me, working towards laudable goals, and I do work that I love. I won't starve to death, and there's the very real possibility that what I'm doing will end well. I'm pretty good at what I do, and what I do, is make stuff that works.

It gives me the luxury of saying "Guv! Why's that chap in the crown starkers?".

Whenever there's a back-and-forth about LeetCode tests, it eventually gets down to "Well, I was hazed, so you get hazed, too."

That sounds like a sensible baseline for selecting engineering staff.


My God. Why would I want a FAANG job? I'm quite aware of the environment. I'd rather bang rusty carpet tacks through my thumb.

I like coding. I want to enjoy what I do. That's the single most important thing in my life. I spent thirty years, dancing to the organ grinder. I spent most of that as a manager, which wasn't fun.

As for how good? Feel free to look for yourself. I am an open book.


I think I'm starting to understand.


:)

Feel free to write me off. You probably wouldn't like working with me.


col in florida is so low though plus no state income tax right?

100k in orlando is like 220k in sf so you're probably doing alright.


Location is a factor but also tech salaries have seen tremendous continued growth over the last 20 years.

new grads are getting jobs at FAANGs out of college starting at 150-200k+ tc these days.

granted these are mostly in higher col areas - sf, seattle, nyc.

you just need to get a new job if you want to make more money, it's that simple.

in 2015 i had my first job as a junior engineer at a startup at 60k. over 3 years i worked my way up to a tech lead and 100k. not bad but i could've made more faster had i just switched companies sooner.

i finally started interviewing and got up to a 150k offer at another startup of the same size, same area - my current company valued me at 100k and this new company 150k.

a year later this startup was acquired and i negotiated my way into a 200k+ offer at the acquiring company - mostly because the bigger company was bigger and just paid more in general than my small startup company.

making more money isn't that closely tied to your job skills actually. it's tied to your interviewing skills and desire to get a job at a FAANG or similarly large tech company that pays high comps.

i'm not saying it's the easiest thing - the FAANG interviews are fairly hard and require quite a bit of prep. But if you really want it I'm sure you could do it - it's more about dedication, preparation and time than anything else.


rocket league is a competitive esport game, WoW is an ever-evolving MMO, and the Skate series are just the deepest skateboarding sims that exist I think.

Nothing wrong with continuing to play those type of games forever. I've been playing counter-strike for 20 years now. Some games just have endless play and replay value.


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