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There is a way to download a copy of all iCloud photos as a zip files.

https://privacy.apple.com/account


What software are you using for tagging?


I use the downloads folder to store the interesting pieces. It is fascinating to jump back in time and see what you have came across.


Same. For example my downloads folder has near every major release version of Starsector, Dwarf Fortress, and Factorio.


The phone gets hotter more easily so you get a slower charging time compared to just plugging the cable in.


What kind of alternatives there are for these? At least Matlab and Wolfram Mathematica come into my mind, but are there anything else?


The MuPad CAS that was used by this software has since been bought by Mathworks and integrated into the symbolic functionality of Matlab.


Python's Sage, Jupyter, Octave


Maxima


Nokia 105


There is a limitation for that.

"A surcharge may be applied if: * you use roaming services more than domestic services and spend more time travelling than in Finland"

https://www.traficom.fi/en/communications/broadband-and-tele...


Paywall.


_nomap works also for Mozilla's location tracking thing.


The neighborhood rules are described in the help section.


No I don't mean the automata rules, I mean the calculation describing how the cells move when you drag them around.


It depends on what model they're using. If they're just using the Poincare disk (as is displayed) then translations/rotations/reflections- isometries- of the hyperbolic plane are modeled by the Mobius transformations that map the unit circle (the edge) to itself. Geometrically speaking, Mobius transformations in the plane are 1) ordinary reflection, translation, and scaling, and 2) circle inversions, and form a group. Translations of the poincare disk are compositions of two circle inversions that end up mapping the center of the circle to some other point inside the disk, and map the disk to itself.

https://mathoverflow.net/questions/313671/classification-of-...

This doesn't really get into transformations, but here's one explication of a hyperbolic tiling I wrote:

http://roy.red/folding-tilings-.html


Projection of the cells to the hyperbolic disk is in https://github.com/dmishin/hyperbolic-ca-simulator/blob/mast...


I can't say for sure, but I think it is using a conformal mapping.


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