By the reasoning of "Now TM owns the venue, they are the promotor, they are the manager(to an extent) and have full control of the tickets, and the secondary market." I would think the artist is 100% at the mercy of TM rather than in on the game. With that kind of control, why would they share with the artist?
> With that kind of control, why would they share with the artist?
Its in both parties benefit to find a mutually lucrative deal. More so when the customer is not that bright and motivated by "passion" and "fan culture". That same sort of passion (about music) leads to all parties underpaying a lot of staff (people want to be in the industry for some reason). Tech has its own version of this, see game development for over worked and under paid talent who does the job out of "passion".
"Influencers" selling burgers, backpacks, sports drinks and screw drivers is no different than concert t-shirts, posters, coffins and condoms. An artist is more than just the songs they sing. It's the film / TV that work shows up in. It's the other products artists can sell (a lot of this is other peoples art but...) and the things they can promote. They can exist without TM but the same cant be said in the other direction.
And some times the artist do get screwed. When your management and TM/LN folks have a relationship that dates back to Bill Graham Presents there is likely a back side deal that gives the management an extra kick.
I feel like there's always going to be a surplus in artists. I think it would require something like a union of artists to have any kind of leverage in that regard.
Maybe something like ASCAP or BMI?
Limiting the # of shares in some way would be nice also. If people could only share one thing per day, they'd be more thoughtful of what to spend it on.
I actually had a moment just yesterday, imagining/hoping my toddler daughter will grow up and refer to my phone in the same way I did with my parents cigarettes when I was a kid. My mom always claims she had no idea they were dangerous when she started as a teen. I wonder if we'll all sound the same with social media and our devices to our kids.
If you haven't, read the anxious generation. We already know. But it's addictive/unhealthy in a different way and all the biggest companies in the world are behind it.
I imagine you could probably get feedback on chat transcripts especially if they're doing lots of A/B testing with models.
But more importantly (to me) is storing 5 years worth of other company's IP. That just seems wildly risky for all parties unless I really don't understand how Claude Code works.
I'm mostly replying because I was truly using it for an ImageMagick incantation yesterday.
I use the API rather than chat, if that's an option for you. I put $20 into it every few months and it mostly does what I need. I'm using Raycast for quick and dirty questions and AnythingLLM for longer conversations.
I had one of these and used it a lot in 8th and 9th grade. Then in the fall of 10th grade, I woke up one morning with the left side of my body numb and ended up having 6 grand mal seizures in the afternoon.
The doctors never figured out why and they haven't come back but my mom forbid me from it after that. I do wonder if anyone else experienced that.
This is great, thanks. I've been going down a real rabbit hole on Thelemic magic and this really brings it back, full circle, to something I actually do understand.