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I had a few asks about the ability to send users from other website to my game platform.

I'm wondering if a straight forward way for them to "send" their connected users to my platform? Should I simply create users on the fly ?

(I'm using better auth with login via gmail in my platform)


I have some super specialized workflow I wish I can run with their model, but looks like they don't allow programmatic call (claude code and codex allows it) in their plan.

Not sure if it solves your problem, but there's a command line tool for Antigravity

Building a multiplayer game platform. Built a multiplayer pong game to dog feed the platform, and it got viral. Decided to make presales for it and got a little over $700 sales so far . if you want to give it a try, play it here https://antics.gg/p/side-out-94df7d

presale here if anyone interested! https://antics.gg/sideout-presale


Antics (https://antics.gg): a site to play silly little multiplayer games with friends, and to make your own by using our MCP

The bet is that current models are good enough that anyone can one-shot a fun browser game. What they can't generate is the multiplayer part (server, WebSockets, state sync, hosting), so that's the only part we've built: a browser SDK plus a hosted relay. Deploy a game, get one link, and everyone who opens it is in the same room.

Quickest way to see it: open any game on https://antics.gg/games in two tabs.


let me help


Trying to make an harness and not falling behind with how fast those frontier model evolve is hard. We've built our own harness to make games, but it became obsolete as soon as a new model dropped. Gave up and now just letting user use whatever harness they want on their side.


Everyone's about to make games sooner than expected. games are slow, might look buggy and unfinished. But I think that's just about time before we see fun games coming up. i'm betting on it with https://antics.gg . if you want to host your multiplayer vibecoded games, feel free to use us!


link to the benchmark against parakeet TDT v2 (the one im using now with spokenly) : https://get-inscribe.com/blog/parakeet-moss-apple-speech-ben...

NVIDIA Parakeet TDT v2 still best, but look like apple is not far behind.

i'd be happy to switch to yours if you add parakeet support, but that ight defy the purpose of the repo


Thanks for linking! I've used both Apple's and Parakeet locally for a while and haven't been able to spot the difference in quality and speed is better on Apple's model (+ doesn't take several gigs of memory). Have you noticed any quality differences anecdotally?


wozniak simple formula i quite like : H = S − F: your Happiness on any given day is your count of Smiles minus your count of Frowns


Steve Wozniak is a present that helps me keep this equation on the positive side every time I stumble upon something he said or done. This included. In an alternate universe the society values these kinds of people and not the bullies.


So code review is a sure recipe for unhappiness?


they're probably waiting to see how market reacts to fable5 and gpt 5.6


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