>> I've got several prototypes, one being evaluated by a publisher currently, and I've been going to conventions and networking with other people in the industry. If one of my designs ends up being a hit, I should have enough money to make the transition.
Care to share more on this ? If I want to, where do I start making board game prototypes ? An email would do good, I don't see your contact info on your profile. All the best.
Your `.git` directory would become huge pretty quickly and you would have plenty of problems with people commenting on issues without having a repo up-to-date. How would you handle conflicts in that case?
Neah !! Jobs are not about the degree only, still having a degree always adds up. Try half a dozen other companies. This response is typical of small size startup who instead of inviting you for a drink invite you to an interview with their two person team. I was rejected by three companies (2+ engineers) before the present company (15+ engineers) made me an offer. It wasn't even a coding interview at all, the Sr. Engineer wanted to have a conversation for a couple of minutes.
If I'm not mistaken parent is talking about 'working for a startup' that IMHO isn't as risky as 'co-founding' the startup, which of-course has its whistle bells. Why would a 10th employee join a startup for the risk and not for the money ?