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Very interesting visualization approach. I think I'll try to do this with NOAA's bathymetric data and NASA's Lunar LOLA DEM.


The Sierpinski triangle was the first "complex" system I had managed to draw, using the Logo programming language in the 90s. I recently tried to do a vtk 3D extension (Sierpinski cube)[1] using the same process as in the OP, but it was surprisingly computationally expensive!

[1] https://en.wikipedia.org/wiki/Menger_sponge


I'm actually very interested in the Delay/Disruption Tolerant Networking protocol that is under development at Goddard. I've found a lot of resources on why it is needed and how it is helpful, but not much on the actual implementation.


Where is vectored I/O used in practice? I'd think the requirement of using multiple buffers for scatter/gather is not very efficient...


Erlang iolists are an example. It means you can generate HTML from templates as a deeply nested list of strings, and write that to a socket efficiently, without concatenating the strings.


The point isn't the requirement, the point is the possibility. You can supply a vector with just one element if you like. But if the data is already in multiple buffers, you avoid either a copy or the overhead of additional syscalls. Typical use cases are when you have headers and payload of some protocol in different buffers, possibly of multiple layers of protocol headers.


That ship in their example,the Seneca (Bark) of New Bedford, Mass., has a super interesting history: https://archive.org/details/logbookofsenecab00unse


For some reason that feels like cheating on a test but it's brilliant nevertheless. I think I'll try it with the 15 local corner shop sites that I'm hosting out of the goodness of my heart. Thanks!


I love it! A minor question: is there any way to have profiles, so to speak, so that I can switch between official and 'casual' online identities?


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