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I get this on my phone (HTC Incredible on the Verizon network). Google's instant search is nearly unusable as it causes the phone to grind to a crawl, miss keystrokes, bounce the page around and generally act weird.


You're not the only one. I counted three occasions just in the last week when an attempted Google visit timed out, yet DDG and Bing worked fine. Not sure what's going on behind the scenes at Google.


I like one point in particular that he touched on. That is, the military's careful manipulation of the media and public perception and the lens through which we view military personnel.

I know I'm supposed to laud infantrymen as brave and patriotic (which is why I'd never voice this in public), but frankly..nearly every frontline veteran I've ever met seems like an uneducated, violent and scary thug. I know that's basically what you have to be to fight on the frontlines, but the disparity between public opinion and reality is shocking.


but frankly..nearly every frontline veteran I've ever met seems like an uneducated, violent and scary thug.

I never went to war, but I was a rifleman in the Marines, spent eight years there.

One thing I've noticed about me, and other guys like me, is that you'd never know on first acquaintance that I was a Marine. Commonly heard: But you don't look/act like a Marine!

I suspect you've met more so-called 'frontline veterans' than you think.


I spent a lot of time near Beaufort, SC on a nearby island after college. All the marines from Parris Island would go to downtown Beaufort on the weekends. Most of the marines were dicks looking for a fight. Some were cool but I remember thinking they were the exception not the rule.


Sure. And except for the 'looking for a fight' part I might have been one of those guys.

My point was that _some_ guys may be stupid thugs but not all of them are, and most of us grow out of it.


Are you saying that the frontline changes people? Or something else? Just trying to clearly understand your meaning there.


Of course being in the service changes people - going to war even more so.

I'm saying that not every grunt is a coarse thug.

We leave the service, get a job, get an education, get a life. We leave the soldier behind, is what I'm saying.


This seems like an appropriate enough place to put this: The Diablo 3 beta? Not that good. I put thousands of hours into D1 and D2 but have zero desire to keep playing the D3 beta.

Also it sucks to hear about the lay-offs.


That's not really very surprising. You probably wouldn't have played D2 for very long if it was only normal difficulty, and only the section before Blood Raven.

Personally I quite enjoyed the beta, a lot more than I enjoyed the same period of the D2 game. I'm anticipate spending many, many hours enjoying D3.


It's not even the length or difficulty, I just didn't feel motivated to get through it. Maybe the rest of the game will be better but I felt the beta had really terrible pacing, claustrophobic corridor-style level design and an odd Tim Burton-Warcraft universe fusion art style.


In a game that is so progression based, knowing that all the power you accumulate will go to no useful end can be a real motivation killer. The point of Diablo games has always been to get nice stuff so you can murder progressively more difficult enemies. When there isn't going to be a progressively more difficult enemy, why get nice stuff?

I didn't have any problem with the pacing, somewhat agree on the problem of corridor level design, and again I had no problem with the art style. But some of that is a taste issue where our priorities just don't align.


Maybe the rest of the game will be better but I felt the beta had really terrible pacing, claustrophobic corridor-style level design and an odd Tim Burton-Warcraft universe fusion art style.

Sounds like Diablo 2. (I loved that game, btw.)


Blizzard CM Bashiok basically came out last week and said don't expect too much of Diablo 3, keep your expectations low and you'll be pleasantly surprised but if you're expectations are too high you might be disappointed.

Major buzzkill for a lot of people but the handwriting was on the wall with the release delays, the annual pass giveaway, word of mouth on the beta, etc.


> I put thousands of hours into D1 and D2 but have zero desire to keep playing the D3 beta.

I'm not sure I understand this comparison at all.

Keyword at the end there, "D3 beta". No one expect you to spend thousands of hours into a beta.


The reference to my time spent with D1/D2 was to make the point that I like Diablo. I've put about 2 hours with the D3 beta and had to force myself to finish it.


It's not even a true beta. It's like a demo. That lasts 30 minutes. So short…so sad…

Diablo 3 needs to be released like yesterday!


I was in the D2 beta back in the day, and I had a similar feeling I did now in the D3 beta. It was kind of tiring that the best thing that could be done in the game was killing the countess I think it was (fairly early in act 1) and getting the best low level items and using the first couple tiers of skills. I think there was even less to do in that one, even. Both games are definitely fun in the beta, but lacking something. I think D3 will be pretty fun when it's actually released and we can do everything in the game.


Much like you should


Not sure why 'hackers' would care about Israel-Palestine drama


They might not but they might care about Solar panels. That is probably why it was submitted.


Because they like thinking about solutions to difficult problems?


Rails hate on HN? All I'm seeing is devout, unquestioning Rails worship.


>So let's not lose perspective here. If you forget to plug in your roadster before you go on holiday, in the absolute worst case scenario you have to replace the battery. No big deal.

Have you read the original blog post? (http://theunderstatement.com/post/18030062041/its-a-brick-te...) Battery replacement costs $40k in cash and all of Tesla's documentation only gently "suggests" that the car be plugged in when convenient.

That article includes an incident where someone parked their car at a garage and the battery died within less than 2 months.


Did that article provide any proof or detail about these bricked vehicles? It's easy to make claims and scare people, much harder to do real reporting.

It sounds like Tesla has put multiple redundant systems in place to protect the owner from a bricked battery. Warning lights and sounds. An alert to Tesla that triggers them to respond. A sleep mode that preserves the life of the battery for up to a year.

Yes, the car requires a minimum level of effort. Barring that, it provides many chances for the owner to see the problem coming.


I read the original post. $40.000 is roughly 1/3rd of the original cost of purchase. So it's completely reasonable. If you can't afford that you have no business buying a first-generation $100.000 toy.

As far as I know Tesla strongly recommends owners buy a charging station for their home and plug in their Roadsters every night.


Then you also know that the Model S that's being aimed at average consumers is rolling out soon with the same shortcoming, negating your expensive toy argument.


The article mentions that it would take 30 days of being at 0 charge before the battery break.

From the article: "Of course you can drive a Model S to 0 percent charge, but even in that circumstance, if you plug it in within 30 days, the battery will recover normally."

So just discharging the battery to 0% gives you a month to charge it back; if you're at ~50% and leave it in the airport, it will be fine for over a year. (12 months to discharge to 0% and more time after that while it's still recoverable.)


The Model S will be hitting the streets soon with the same fundamental physics limitations, but much better systems to mitigate that problem. (ie. lower idle discharge rate and more reserve capacity)


What a terrible release. Is it still a rumor if the company who makes the product just confirmed that it's true? What happens when the battery runs all the way out? Why does it happen? What's being done to resolve it?

PR mastery indeed..


The cheapest way will be with e-mail. Build a targeted list of photographers' email addresses and send to them a few times a month. If done correctly you can easily send around 300,000 emails a month for $30.


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