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Unity is betting big on VFX Virtual Production, what a huge step this is. Unreal is of course ahead in this space, with major productions like Mandalorian to back it up. This is very interesting and exciting to see what will happen. Weta is so beloved in the industry, and has so much expertise, hope nothing is lost in this transition.


Was wondering why virtual production doesn't pop up more often in this thread. The Mandalorian and its behind the scenes triggered a slew of similar studios, for example [1]. Alot of them use Unreal in their workflow. (Another tool often used is Notch[2]). And COVID (travel restrictions, no in-person events etc.) gave them a huge boost.

[1]https://bowl.studio

[2]https://www.notch.one


Unity is betting big on VFX Virtual Production, what a huge step this is. Unreal is of course ahead in this space, with major productions like Mandalorian to back it up. This is very interesting and exciting to see what will happen.

Weta is so beloved in the industry, and has so much expertise, hope nothing is lost in this transition.


Adult humour, not sure how hackernews will like it. But this sketch tries to touch (in a sarcastic way) some of struggles of going back to office. I think they did a great job, and raise some thoughts/discussion around new ways of working


Project homepage link in the article is outdated and points to a sport bets website.

Wikipedia article includes a good link: https://sdl-hercules-390.github.io/html/


Still actively maintained:

https://github.com/SDL-Hercules-390/hyperion

And it runs on MacOS


It mentions and links to Haiku in the wiki as Hello done consenquently. Does this means Hello is the concept and Haiku the implementation? Should I install and try Haiku instead https://www.haiku-os.org/


Where you saw the link? They aren't related in any way. Haiku is an independent operating system inspired by BeOS. Hello is FreeBSD with an interface inspired by macOS. But you should give Haiku a try. Creator of Hello liked it[0].

[0]: https://medium.com/@probonopd/my-first-day-with-haiku-shocki... (it's a series of posts)


Years ago, Treehouse had a refrenshingly easy to grasp, with great content, curriculum around web technologies. The tutors were super friendly and enthusiastic while retaining a good technical level (for the target) - I really praise their introductory courses. Shame to hear this, definitely some better communication was needed, but IMHO personal life details only take the real failures out of focus - business and people involved deserved much better out of the whole process.


Very personal opinion here: Apple innovated as hell, pure lab of goodness and years and years ahead of any other OS. Sad reality is that they are now a 100 billion mega megacorp, user is second in the money dance. I don’t see them as innovative, freedom (not as in free beer) means a lot and they don’t contribute to it at all, if anything even more closed ecossystem - long gone the days of OpenDarwin. Most people I know switched back to Windows for better drivers support. UX is still second to none in Apple, but at what cost? In the end, you want to press a button to turn on the system and get things done. I think there’s more than just Apple nowadays - but unique strengths in different contexts for sure


This is so true! Watching the new york philharmonic musical experiences in the subway, or yugop mono*crafts or v2 playing with physics, Hillman Curtis God is in the details, or the never ending games revolution (globulus, get the glass some of my favourites). Every website was a new experience to be discovered.

There were multiple attempts to bring Flash runtime back using webassembly (faster, secure), maybe we’ll see Flash content yet again… or maybe we don’t need it, but it was definitely a fun era.


Brilliant


Thanks, I wasn’t thinking only about docker desktop, but also more specifically docker cli and compose (but now makes sense)

btw for mac there’s Containerd + Lima https://medium.com/nttlabs/containerd-and-lima-39e0b64d2a59


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