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1.Why the procedurally generated world of Future Unfolding is hand designed (spacesofplay.com)
1 point by pixelate on May 10, 2016 | past
2.How to email journalists without wasting their time (promoterapp.com)
1 point by pixelate on July 15, 2015 | past | 1 comment
3.Being a Freelancer in Stockholm, Sweden (medium.com/andreaszecher)
1 point by pixelate on July 13, 2015 | past
4.My Amiga 1200 setup (medium.com/andreaszecher)
2 points by pixelate on July 4, 2015 | past
5.Running a Web Service as a Single Developer (Rails/Heroku) (speakerdeck.com)
1 point by pixelate on March 12, 2014 | past
6.4 Great Indie Games: Pay what you want – in Bitcoins (thebitcoinbundle.com)
4 points by pixelate on May 16, 2013 | past
7.Lifetime revenue of our indie game by platforms (spacesofplay.com)
2 points by pixelate on May 8, 2013 | past
8.Promoter now officially supports both games and "regular" apps (promoterapp.com)
1 point by pixelate on July 10, 2012 | past
9.Thoughts on Adobe Creative Cloud (madebypixelate.com)
1 point by pixelate on May 11, 2012 | past
10.Being a Freelancer in Stockholm, Sweden (madebypixelate.com)
1 point by pixelate on April 16, 2012 | past | 1 comment
11.Here's what Spirits will look like on the new iPad (spacesofplay.com)
5 points by pixelate on March 7, 2012 | past
12.The Tools We Use Everyday (spacesofplay.com)
5 points by pixelate on Feb 19, 2012 | past | 2 comments
13.Interview: How to successfully launch an iOS game (madebypixelate.com)
2 points by pixelate on Jan 13, 2012 | past
14.Show HN: I built a tool I wanted to have, but didn’t exist (madebypixelate.com)
119 points by pixelate on Sept 26, 2011 | past | 35 comments
15.A curated festival and competition calendar for game developers (promoterapp.com)
2 points by pixelate on Sept 16, 2011 | past
16.Show HN: A web app that keeps track of press and promocodes of your games (promoterapp.com)
3 points by pixelate on Sept 13, 2011 | past

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