| | Native WebGPU implementation based on wgpu-core (github.com/gfx-rs) |
|
2 points by Bluestein 9 months ago | past
|
| | First major version release of gfx-rs/wgpu (github.com/gfx-rs) |
|
3 points by kachapopopow 11 months ago | past
|
| | Running on the Web with WebGPU and WebGL (github.com/gfx-rs) |
|
3 points by fulafel on Dec 31, 2022 | past
|
| | Gfx-rs lessons learned – rust graphics meetup [pdf] (github.com/gfx-rs) |
|
2 points by doppioandante on Oct 3, 2021 | past
|
| | Naga: Universal Shader Translation in Rust (github.com/gfx-rs) |
|
1 point by lnyan on June 30, 2021 | past
|
| | Rust shader translator is 2.5x faster (github.com/gfx-rs) |
|
1 point by mehmetoguzderin on April 27, 2021 | past
|
| | Gfx-rs - a low-level, cross-platform, bindless graphics API for Rust (github.com/gfx-rs) |
|
2 points by jinqueeny on Aug 10, 2019 | past | 1 comment
|
| | A high-performance, bindless graphics API for Rust (github.com/gfx-rs) |
|
98 points by cjfont on Nov 15, 2014 | past | 13 comments
|