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Jonathan Blow: The Depth Jam - four-day intensive design retreat (the-witness.net)
2 points by cskau on June 2, 2012 | past
Architecture in The Witness (the-witness.net)
2 points by felipemnoa on Dec 28, 2011 | past
Engine Tech: Concurrent world editing (the-witness.net)
6 points by ukdm on Dec 26, 2011 | past
Designing to Reveal the Nature of the Universe (the-witness.net)
2 points by felipemnoa on Nov 17, 2011 | past
Designing to Reveal the Nature of the Universe (the-witness.net)
2 points by kcurtin on Nov 6, 2011 | past
Interview With Maker Of The Video Game Braid (the-witness.net)
1 point by felipemnoa on Sept 17, 2011 | past
How to program independent games (Johnathan Blow of Braid fame) (the-witness.net)
148 points by chaostheory on Aug 10, 2011 | past | 18 comments
How to program independent games (the-witness.net)
139 points by teamonkey on June 23, 2011 | past | 14 comments
Adventures in [Digital] Fisheye Lenses (the-witness.net)
1 point by Dysiode on Jan 23, 2011 | past
Generating malleable terrain by kriging (the-witness.net)
3 points by suraj on May 24, 2010 | past
Graphics Tech: Shadow Maps (the-witness.net)
1 point by skorks on March 27, 2010 | past

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