| | Postmortem: Gas Powered Games' Dungeon Siege (gamasutra.com) |
| 1 point by roland35 on April 22, 2020 | past |
|
| | Postmortem: DreamWorks Interactive's Trespasser (1999) (gamasutra.com) |
| 51 points by Hooke on April 3, 2020 | past | 19 comments |
|
| | Optimising UE4 Project Builds with Cloud Native Infrastructure and Containers (gamasutra.com) |
| 1 point by zemanel on March 27, 2020 | past |
|
| | Keeping the Pirates at Bay (gamasutra.com) |
| 1 point by aw1621107 on March 26, 2020 | past |
|
| | My Hardest Bug Ever (2013) (gamasutra.com) |
| 1 point by tosh on March 23, 2020 | past |
|
| | Razer will start manufacturing surgical masks to help fight Covid-19 (gamasutra.com) |
| 2 points by Impossible on March 20, 2020 | past |
|
| | Plague Inc. pulled from Chinese App Store over 'illegal' content (gamasutra.com) |
| 1 point by smacktoward on Feb 27, 2020 | past |
|
| | Keeping the Pirates at Bay (2001) (gamasutra.com) |
| 2 points by Tomte on Feb 26, 2020 | past |
|
| | Adventure game trailblazer Roberta Williams to receive Pioneer Award at GDC 2020 (gamasutra.com) |
| 3 points by smacktoward on Feb 26, 2020 | past |
|
| | A new wave of developers are using voxels to create jaw-dropping worlds (gamasutra.com) |
| 3 points by Impossible on Feb 21, 2020 | past |
|
| | How I made a game played in Notepad (gamasutra.com) |
| 1 point by myth_drannon on Feb 21, 2020 | past |
|
| | Our indie game KUNAI got review bombed to a 1.7 (gamasutra.com) |
| 3 points by ducaale on Feb 20, 2020 | past |
|
| | Our indie game KUNAI got review bombed to a 1.7 (gamasutra.com) |
| 5 points by mrtnkl on Feb 19, 2020 | past |
|
| | Reward Fatigue (gamasutra.com) |
| 2 points by smacktoward on Feb 19, 2020 | past |
|
| | Rebuilding a Classic in Age of Empires II: Definitive Edition (gamasutra.com) |
| 1 point by atomlib on Feb 19, 2020 | past |
|
| | How I made a game played in Notepad (gamasutra.com) |
| 1 point by tobr on Feb 18, 2020 | past |
|
| | How I made a game played in Notepad (gamasutra.com) |
| 2 points by Impossible on Feb 11, 2020 | past |
|
| | How I made a game played in Notepad (gamasutra.com) |
| 2 points by danso on Feb 11, 2020 | past |
|
| | State of the Industry: Nearly half of game makers still work over 40 hours/week (gamasutra.com) |
| 1 point by pjmlp on Feb 5, 2020 | past |
|
| | Stadia owners on Reddit blasting Google over radio silence and lack of support (gamasutra.com) |
| 128 points by Impossible on Jan 29, 2020 | past | 89 comments |
|
| | Rocket League left behind on macOS and Linux due to DirectX 11 shift (gamasutra.com) |
| 145 points by Impossible on Jan 28, 2020 | past | 222 comments |
|
| | Following Cyberpunk delay, CD Projekt Red expects dev team crunch (gamasutra.com) |
| 1 point by smacktoward on Jan 17, 2020 | past |
|
| | Exclusives helped the Epic Games Store earn $680M during 2019 (gamasutra.com) |
| 1 point by Impossible on Jan 15, 2020 | past |
|
| | Game Accessibility Quotes of 2019 (gamasutra.com) |
| 1 point by colinprince on Jan 9, 2020 | past |
|
| | Doing Thumbstick Dead Zones Right (gamasutra.com) |
| 1 point by dfgdghdf on Jan 5, 2020 | past |
|
| | 6 ways to make your game more appealing to speedrunners (gamasutra.com) |
| 1 point by atomlib on Jan 4, 2020 | past |
|
| | Seven Habits of Highly Effective Programmers (2012) (gamasutra.com) |
| 2 points by sturza on Dec 30, 2019 | past |
|
| | How do bullets work in video games? (gamasutra.com) |
| 3 points by bookofjoe on Dec 23, 2019 | past |
|
| | How Do Bullets Work in Video Games? (gamasutra.com) |
| 566 points by jger15 on Dec 22, 2019 | past | 221 comments |
|
| | How Audio Design Enhances Diablo 2 (gamasutra.com) |
| 1 point by atomlib on Dec 18, 2019 | past |
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| More |