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The cost of games (raphkoster.com)
2 points by swah on Jan 18, 2018 | past
The cost of games (raphkoster.com)
7 points by djeikyb on Jan 18, 2018 | past
Ultima Online’s influence, 20 years later (raphkoster.com)
1 point by Bartkusa on Oct 2, 2017 | past
Consent systems (raphkoster.com)
1 point by mattbierner on Sept 2, 2017 | past
The internet as existential threat (raphkoster.com)
152 points by zephyrfalcon on June 28, 2017 | past | 121 comments
Still Logged In: What Social VR and AR Can Learn from MMOs [pdf] (raphkoster.com)
2 points by panic on March 15, 2017 | past
Gritty Systems Design for Retention (raphkoster.com)
1 point by rinesh on Sept 26, 2016 | past
AR is an MMO (raphkoster.com)
3 points by wslh on July 14, 2016 | past
AR is an MMO (raphkoster.com)
3 points by lucian1900 on July 12, 2016 | past
AR is an MMO (raphkoster.com)
2 points by phodo on July 11, 2016 | past | 1 comment
Ultima Online's resource system: a world with properties (2006) (raphkoster.com)
1 point by danso on March 14, 2016 | past
A Jedi Saga (raphkoster.com)
1 point by rcsorensen on June 7, 2015 | past
A Jedi Saga (raphkoster.com)
4 points by NeutronBoy on April 22, 2015 | past
A Jedi Saga (raphkoster.com)
3 points by smacktoward on April 17, 2015 | past
Ten Years of World of Warcraft (raphkoster.com)
128 points by magoghm on Nov 21, 2014 | past | 100 comments
Social media is broken (raphkoster.com)
2 points by donmcc on Nov 13, 2014 | past
How to build the scary future today (raphkoster.com)
2 points by lazerwalker on June 12, 2014 | past
Monkey-X (raphkoster.com)
1 point by pauljonas on May 13, 2014 | past
The Financial Future of Game Developers (raphkoster.com)
111 points by captaincrowbar on May 10, 2014 | past | 54 comments
Musings on the Oculus Sale (raphkoster.com)
6 points by saraid216 on March 26, 2014 | past | 1 comment
On getting criticism (raphkoster.com)
3 points by charleso on Oct 21, 2013 | past
Programming languages for aspiring designers (raphkoster.com)
8 points by lispython on July 2, 2013 | past | 2 comments
Raph Koster's best game design articles (raphkoster.com)
3 points by DeusExMachina on April 28, 2012 | past
Do auction houses suck? (raphkoster.com)
2 points by bchjam on March 23, 2012 | past
Game design articles (raphkoster.com)
3 points by xabi on March 15, 2012 | past
An atomic theory of fun game design (raphkoster.com)
1 point by bchjam on Feb 7, 2012 | past
Narrative is not a game mechanic (raphkoster.com)
1 point by aw3c2 on Jan 22, 2012 | past
Improving Free-to-Play Games (raphkoster.com)
1 point by teej on Jan 17, 2012 | past
Is immersion a core game virtue? (raphkoster.com)
1 point by FredBrach on Jan 16, 2012 | past
Free to Play vs. Subscription Business Models (raphkoster.com)
1 point by pushcx on Jan 11, 2012 | past

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