For readers following along at home, R.J. Mical [1] was a co-inventor of the Atari Lynx [2]:
"Under the auspices of a game company called Epyx I was co-inventor of the first color hand-held game system, the Lynx, which finally was acquired by Atari.
I was co-designer of the Lynx hardware system, and I implemented an entire software development suite including a run-time library of hardware interface routines and a celebrated set of debugging, art and audio tools. We received many patents for the Lynx.
In addition, we developed 6 games to be available at the launch of the system. I produced these 6 titles, was co-designer of several of them, and managed the programmers, artists and audio/music designers." [3]
As someone who uses regular Vim as a (fairly modified) daily driver, can you explain what NeoVim brings to the table? My main gripe with Vim is that system clipboard support on my copy doesn't work, and without custom compilation, the only version it really works in is GVim, which I find kind of distracting.
> Windows was patched in July. Google has provided a patch for Android. Therefore, Linux is the only one left to make an announcement.
For some reason, this vuln was not promptly disclosed to the Kernel security team. From the article:
Google – Contacted on April 19, 2017
Microsoft – Contacted on April 19, 2017
Apple – Contacted on August 9, 2017
Linux – Contacted August 15 and 17, 2017
Oh, and the most amusing one:
Samsung – Contact on three separate occasions in April, May, and June. No response was received back from any outreach.
https://www.youtube.com/watch?v=cJcO628yCcU
For readers following along at home, R.J. Mical [1] was a co-inventor of the Atari Lynx [2]:
"Under the auspices of a game company called Epyx I was co-inventor of the first color hand-held game system, the Lynx, which finally was acquired by Atari.
I was co-designer of the Lynx hardware system, and I implemented an entire software development suite including a run-time library of hardware interface routines and a celebrated set of debugging, art and audio tools. We received many patents for the Lynx.
In addition, we developed 6 games to be available at the launch of the system. I produced these 6 titles, was co-designer of several of them, and managed the programmers, artists and audio/music designers." [3]
[1] https://en.wikipedia.org/wiki/Robert_J._Mical
[2] https://en.wikipedia.org/wiki/Atari_Lynx
[3] http://www.mical.org/workhistory