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Behind the Pretty Frames: Death Stranding (mamoniem.com)
2 points by __failbit on Dec 8, 2022 | hide | past | favorite | 1 comment



If I understand what this guy is doing it seems like he has tapped into the shader code and reverse engineered what the rendering pipeline for the game does. It would be nice to get some more background on what kind of tools he is using.




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